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	<title>Comments on: iPhone SDK restrictions</title>
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	<link>http://blog.mcohen.me/2008/03/07/iphone-sdk-restrictions/</link>
	<description>Reality has a liberal bias.</description>
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		<title>By: Golem.de-Forum :: Java kommt aufs iPhone :: IPhone SDK Restrictions</title>
		<link>http://blog.mcohen.me/2008/03/07/iphone-sdk-restrictions/#comment-868</link>
		<dc:creator>Golem.de-Forum :: Java kommt aufs iPhone :: IPhone SDK Restrictions</dc:creator>
		<pubDate>Mon, 10 Mar 2008 10:48:05 +0000</pubDate>
		<guid isPermaLink="false">http://mcdevzone.com/2008/03/07/iphone-sdk-restrictions/#comment-868</guid>
		<description>&lt;!--%kramer-ref-pre%--&gt;[...] for code that is interpreted and run by Apples Published APIs and built-in interpreter(s).   [mcdevzone.com]   Genau das macht aber die JVM, Java Bytecode interpretieren       Neues Thema   [...]&lt;!--%kramer-ref-post%--&gt;</description>
		<content:encoded><![CDATA[<p><a href="http://dev.wp-plugins.org/wiki/Kramer"><img src="http://blog.mcohen.me/wp-content/plugins/kramer/kramer.php?kramer=gif-icon" class="technorati-balloon" alt="Kramer auto Pingback" style="border:0;" /></a>[...] for code that is interpreted and run by Apples Published APIs and built-in interpreter(s).   [mcdevzone.com]   Genau das macht aber die JVM, Java Bytecode interpretieren       Neues Thema   [...]</p>
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		<title>By: Eugenia</title>
		<link>http://blog.mcohen.me/2008/03/07/iphone-sdk-restrictions/#comment-867</link>
		<dc:creator>Eugenia</dc:creator>
		<pubDate>Sun, 09 Mar 2008 05:15:29 +0000</pubDate>
		<guid isPermaLink="false">http://mcdevzone.com/2008/03/07/iphone-sdk-restrictions/#comment-867</guid>
		<description>I &lt;a href=&quot;http://eugenia.gnomefiles.org/2008/03/09/the-iphone-sdk/&quot; rel=&quot;nofollow&quot;&gt;blogged&lt;/a&gt; about it too. Pretty problematic. </description>
		<content:encoded><![CDATA[<p>I <a href="http://eugenia.gnomefiles.org/2008/03/09/the-iphone-sdk/" rel="nofollow">blogged</a> about it too. Pretty problematic.</p>
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		<title>By: Grumpy Gamer</title>
		<link>http://blog.mcohen.me/2008/03/07/iphone-sdk-restrictions/#comment-869</link>
		<dc:creator>Grumpy Gamer</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://mcdevzone.com/2008/03/07/iphone-sdk-restrictions/#comment-869</guid>
		<description>&lt;!--%kramer-pre%--&gt;We&#039;ll see if more interesting games start to show up.  If Apple truly doesn&#039;t care what you sell, then this could be a very interesting platform for adventure games.  Hell of a lot better than the developer economics of the DS/PSP.The iPhone SDK says&quot;No interpreted code may be downloaded and used in an Application...&quot;.  I don&#039;t know of any modern game that doesn&#039;t use some kind of interpreted scripting language.  I&#039;m pretty sure this was not Apple&#039;s intention, but we&#039;ll see how they deal with it.Dear lord I will be so happy when Spore finally ships.&lt;!--%kramer-post%--&gt;</description>
		<content:encoded><![CDATA[<p><a class="technorati-balloon" href="http://www.technorati.com/cosmos/search.html?url="><img src="http://static.technorati.com/images/bubble_h17.gif" class="technorati-balloon" alt="links from Technorati" style="border:0;" /></a>We&#8217;ll see if more interesting games start to show up.  If Apple truly doesn&#8217;t care what you sell, then this could be a very interesting platform for adventure games.  Hell of a lot better than the developer economics of the DS/PSP.The iPhone SDK says&#8221;No interpreted code may be downloaded and used in an Application&#8230;&#8221;.  I don&#8217;t know of any modern game that doesn&#8217;t use some kind of interpreted scripting language.  I&#8217;m pretty sure this was not Apple&#8217;s intention, but we&#8217;ll see how they deal with it.Dear lord I will be so happy when Spore finally ships.</p>
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		<title>By: Mobile Phones</title>
		<link>http://blog.mcohen.me/2008/03/07/iphone-sdk-restrictions/#comment-870</link>
		<dc:creator>Mobile Phones</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://mcdevzone.com/2008/03/07/iphone-sdk-restrictions/#comment-870</guid>
		<description>&lt;!--%kramer-pre%--&gt;iPhone SDK restrictions   March 7th, 2008 at 05:36pm Under UncategorizedTechLuver.comwrote an interesting post today on Here’s a quick excerpt iPhone SDK restrictions Friday, March 7, 2008 I finally downloaded the iPhone SDK and I’ve been exploring it all day. However, the license has some serious restrictions which may affect our&lt;!--%kramer-post%--&gt;</description>
		<content:encoded><![CDATA[<p><a class="technorati-balloon" href="http://www.technorati.com/cosmos/search.html?url="><img src="http://static.technorati.com/images/bubble_h17.gif" class="technorati-balloon" alt="links from Technorati" style="border:0;" /></a>iPhone SDK restrictions   March 7th, 2008 at 05:36pm Under UncategorizedTechLuver.comwrote an interesting post today on Here’s a quick excerpt iPhone SDK restrictions Friday, March 7, 2008 I finally downloaded the iPhone SDK and I’ve been exploring it all day. However, the license has some serious restrictions which may affect our</p>
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		<title>By: Blog - Stack Overflow</title>
		<link>http://blog.mcohen.me/2008/03/07/iphone-sdk-restrictions/#comment-871</link>
		<dc:creator>Blog - Stack Overflow</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://mcdevzone.com/2008/03/07/iphone-sdk-restrictions/#comment-871</guid>
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