Removr 1.0.1 has been submitted. It adds 20 new levels and several bug fixes. Among the changes, I’ve slightly adjusted the physics so the balls are a bit more bouncy and there’s less friction, so it’s less likely to stick on certain screens. I’ve also added a slight delay after removing all of the red pieces until most movement stops before displaying the win screen (during which time you can still lose).
I plan to release frequent updates with new levels as we design them.