I’ve decided to open source PicSlide, which was one of my first iOS games. It isn’t selling enough to make it worthwhile updating for the iPhone 5. When I looked at the code I didn’t find it too embarrassing and it didn’t make me want to vomit, despite being written in 2009, so I decided to share it. Some pieces like scaling & slicing images and doing Quartz drawing may be helpful as sample code.
The source code is now available on Github at https://github.com/mike3k/picslide.
I’ve had a Nexus 7 for two weeks and there are lots of things I love about it and some things I really dislike.
- I love the size. After using it, I really want a 7″ iPad.
- I really like the universal back button at the bottom of the screen.
- The soft home button moves to the correct position when you use it in landscape mode.
- Rearranging icons is less annoying than in iOS.
- Widgets can be placed on the home screen.
Not so good:
- UI is ugly. No rounded corners, shadows, or gradients. Everything looks flat & square.
- Endless march of notification icons across the top of the screen.
- Many of my favorite apps aren’t available for Android. The only Twitter app I use is Echofon because it’s the only one that syncs my mute settings as well as unread tweets. It isn’t available on Android, which seriously limits my ability to use Twitter on the Nexus 7.
For a long time I dismissed the rumors of a 7″ iPad, but after using the Nexus 7 it makes perfect sense. A 7″ tablet is a lot more comfortable to use than a 10″ tablet, yet the amount of screen real estate is just as usable.
I’ve submitted a minor update to Sugar Rush which changes the FaceBook SDK to use the latest API so sharing will continue to work. It also adds support for built-in Twitter accounts in iOS 5 or later and updates the Kiip SDK to the latest version.
Sugar Rush Free gets a much bigger update. In addition to those SDK changes, I’ve renamed it to Sugar Rush Lite and added in-app purchase to get rid of the ads & height limit. You can also buy Donuts, which will make it functionally equivalent to Sugar Rush Pro. Both Sugar Rush Lite & Sugar Rush Pro now share the same Game Center leader board & achievements.
Sugar Rush 1.2.5 and the new Christmas bonus pack is now available. The Christmas pack adds a new theme with new candies and high-scoring new bonus items. In addition, special bonus power items and premium items such as donuts will appear more frequently, making it easier than ever to get new high scores. Sugar Rush is still free. The Christmas pack is available as an in-app purchase for $0.99.
Last weekend I finally got an iPhone 4S, when I became eligible for the upgrade. I got the 64GB model in white, because I was running out of space on my 32GB iPhone 4.
It’s noticeably a lot faster than an iPhone 4, especially when scrolling through a list of photos in apps like Instagram. The screen is brighter than the iPhone 4 and has a yellowish tint (although it isn’t too noticeable in this photo). After using it a few days, the yellow tint seems to be less visible.
The screen is easy to read outdoors. I was able to read a book on the screen in moderate sunlight without any difficulty.
The camera is a huge improvement. Note the much sharper details in the iPhone 4S photo below. The iPhone 4S won’t replace my D90, but I probably won’t carry a point & shoot camera any more.
Before I bought the 4S, I wasn’t really too interested in Siri, but after using it, I’m very impressed and found it to be fairly accurate at recognizing my commands. In all, the iPhone 4S is an impressive & worthwhile upgrade.
I’ve submitted Sugar Rush 1.2, which adds support for a new Halloween candy pack, as well as internal changes to support multiple themes or candy sets. Also, if you bought donuts, you now have two varieties with even more power.
The Halloween pack gives you a new spooky background, candy corn, pumpkins, and candy apples. You can pick the theme from the main menu screen. Each theme has its own leader board in the game center to keep the scoring fair, since the amount of candies & their distribution frequency differs in each theme. If you also bought donuts, they will remain available in all themes.
To see how far we’ve come since 1984, just compare the specs of the first Macintosh with today’s iPhone 4GS:
We now carry in our pocket a device with a faster processor, more storage, and a higher resolution screen in a much smaller package than the computer we had sitting on our desk 27 years ago. Today’s Macintosh is many times faster, with a very different CPU, and has many times more storage, yet it’s still recognizable as a Macintosh and still has the same elegant simplicity.
Posted in iPhone, Macintosh
Apple reports that Steve Jobs has died:
Apple has lost a visionary and creative genius, and the world has lost an amazing human being. Those of us who have been fortunate enough to know and work with Steve have lost a dear friend and an inspiring mentor. Steve leaves behind a company that only he could have built, and his spirit will forever be the foundation of Apple.
Apple’s home page is now a tribute to Steve Jobs.
Steve Jobs truly changed the world. His influence has impacted the music & entertainment industries as much as in impacted the computer industry. The devices he created changed the way we listen to music, watch movies, and interact with our phones.
Sugar Rush 1.1 is now available and it’s now free. Current users who upgrade from version 1.0.5 won’t see ads, but new users will see a small unobtrusive ad when no special powers are in effect. If you prefer, you can purchase an upgrade that removes the add. Premium items will be added for sale in the future. You can now buy donuts, which give you a big energy boost. Soon we hope to have a Halloween candy pack available.
I’ve submitted Sugar Rush 1.1, which is a major update.
Our sales have been pretty low, but our free promotions, including the one last weekend, have been wildly successful (18,000 downloads in a single day). Therefore, I’ve made the difficult decision to move to a “Freemium” model, and I’ve made an effort to avoid pissing off existing customers.
Here’s the deal: Nothing will change for existing customers. If you upgrade from 1.0.5, you won’t see any ads, although you will still be able to purchase other premium items. New customers will see ads, but will have the option to pay $0.99 to get rid of the ads. The ads will work the same way they do in the current free version (which will be removed from sale), occupying the bottom of the screen when no bonus power is in effect. Unlike the current free version, there will be no limitation to the game.
You will also be able to purchase additional premium content. The first new item is donuts, which give you 3x the jump boost of cupcakes and occur much more frequently. You just have to buy it once and it will remain available. We will also be offering holiday themed packages and other items in the future.
Note that version 1.1 will require iOS 4.0. Anyone running iOS 3.x will need to continue using 1.0.5.